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Reality Check


'Metal Gear Solid' boss-off

With the relatively recent release of Metal Gear Solid V: The Phantom Pain, Konami has partnered with Electronic Sports League (ESL) to bring fans a friendly competition.



CHECKPOINT: Link x Tingle = Linkle?

We talk about the new Fire Emblem games, new Halo DLC, and Nintendo's newest feat, Linkle. Hosts: Dalton Martin & Julia Parobek Camera: Andi Tolentino Teleprompter: Spencer Smith Editing: Michael Robb Graphics: Meghan Duffy, Sam Noble, & Lauren Lucas Music: Lex Bravary Producer: Andi Tolentino



Audi tests vehicles in virtual reality

Automobile manufacturer Audi has begun adapting virtual reality video game technology as a way to make its car design more efficient. The German car company’s engineers currently use more traditional manual controllers to manipulate virtual automobiles.



CHECKPOINT: Warcraft Better than Lord of the Rings?!

The World of Warcraft is getting the Hollywood treatment, There's a doctor's note for Fallout, and another Star Wars script is finally finished. Hosts: Krissy Thomas & Austin Webster Camera: Aidan Kearney Teleprompter: Dalton Martin Editing: Dalton Martin Graphics: Meghan Duffy, Sam Noble & Lauren Lucas Music: Lex Bravary Producer: Dalton Martin



Call of Duty for PC flops at launch

The Call of Duty: Black Ops III PC release was disappointing to many. By and large, the game purchased from Steam was either so difficult to play that it wasn’t worth it, or that the game was simply literally unplayable in one way or another. Bugs ranged from the main menu not allowing the player to pick an option to the game loading the logos for companies and then crashing.


'Deadly Premonition' developer taking a break from development

Hidetaka Suehiro, better known as Swery, the developer behind cult classics like Deadly Premonition and D4: Dark Dreams Don't Die, has announced that he is taking a break from game development due to health related issues. He took to his official blog to make the announcement: “Starting today, I will be taking a short break from game development, in order to focus on recovering from reactive hypoglycemia,” Suehiro wrote.