by Emily Reuben Disclaimer: This playthrough was performed on an Intel i7-6700 with a GTX 1080 graphics card. This review is based on the PC version of the game. Outlast’s release in 2013 was met with immense praise; the dark environments, aggressive AI, and reliance on an infrared-equipped handheld camera have set Outlast apart from the hundreds of mediocre horror titles on Steam. Finally, the highly anticipated Outlast 2 has hit the market bringing with it new horrific imagery and themes reminiscent of the previous entry. While drawing influence from the original title, Outlast 2 manages to present plenty of new frights and more infinitely disturbing gameplay to keep players invested. However, Outlast 2 is far from a perfect title and can sometimes feel more like a repetitive drag than a shining example of the horror genre.
A wholly unholy narrative
Blake Langermann, a cameraman, and his wife Lynn, an investigative reporter, are documenting the murder of a young pregnant woman. While searching for where she came from, their helicopter crashes in the middle of a seemingly unpopulated reservation leaving the two injured and separated. After regaining consciousness, Blake finds the crucified body of the helicopter pilot, alluding to the ominous occurrences taking place throughout the game. Taking the role of Blake, players must use a camera to navigate the perilous landscape, find Lynn, and survive in the process. Survival is easier said than done in Outlast 2. After discovering the town of Temple Gate nearby, Blake quickly becomes aware that he and his missing wife are in danger. The town is run by a cult led by the radical Papa Knoth who convinces his followers that Lynn carries the Anti-Christ inside of her. Blake must overcome the violent towns people to save himself and Lynn before they become victims of the cult’s sacrificial practices. The plot of Outlast 2 obviously draws inspiration from Outlast. In both iterations, the protagonist is trapped in an environment where everyone wants to kill them. While similar, there are enough differences to keep Outlast 2 fresh and distinct from its predecessor. Where Outlast 2 falls short is its inclusion of sequences that delve into Blake’s psyche and explore his personal demons. These sequences are more intrusive than they are scary and ultimately distract from the main plot. Outlast 2 features a relatively strong narrative (especially when compared to most horror games) that fans of Outlast and newcomers alike are sure to enjoy for the most part. While the game’s set-up is great, Outlast 2 has difficulty maintaining narrative quality throughout. This becomes incredibly apparent in the ending, which for anyone who plays through the game, is a major disappointment. It seems like instead of creating a solid, satisfying conclusion for the narrative, the folks at Red Barrels decided to create an ending that would be talked about until they release the next DLC pack that will probably explain what actually happened.Updated graphics and frightening environments
this new entry does a far better job at varying the locations that the player must traverse through.Outlast 2 looks far better than its predecessor. The environments seem much larger and less confined with the exception of purposefully claustrophobic areas of the game. The villagers seen walking around have far more detail than the inmates in the first Outlast. It’s nice to see varied NPCs inhabiting the town rather than the same NPC model being used throughout the whole game. While there are instances of repeated character models, they usually occur in the form of a group of pursuing mutilated humans lending a more believable feel to the game. The designs of the villagers are both unsettling and varied which helps to create a dreadful experience when they begin to pursue Blake. The game should be commended for the dark, eerie environments it has established. Outlast also succeeded in this regard, but this new entry does a far better job at varying the locations that the player must traverse through. Environments still tend to become a bit indistinguishable at some points, and while annoying to some extent, this seems to be a purposeful choice to induce stress for the player rather than the result of lazy or clumsy game design.. As stated previously, Outlast 2 feels much larger than Outlast, as is showcased with the inclusion of more hidden areas to obtain batteries and bandages. The map is not necessarily huge, but there is definitely more to explore and discover. Returning from the first game are notes that give players more insight into the world and occurrences around them. These are largely optional, so players can choose whether or not they wish to take a break from running around in the dark to read journal entries. These journals are essential to finding out the backstory of Papa Knoth and the people of Temple Gate, as well as gaining insight into Blake’s tormented past.