By Gunner Masters
In recent years, gaming and eSports have exploded onto computer screens across the world with audience growth projected to reach 589 million by 2020 according to Newzoo’s 2017 "Global Esports Market Report." The same report also projects total revenue to reach $1.5 billion the same year.
However, a large contribution to the expansion of eSports (particularly in Western countries) is a group often dissociated from mainstream gaming—women.
Livestream Viewers | Men | Women |
Weekly or more often | 36% | 23% |
Monthly | 30% | 26% |


Fortune Supreme Tech News team-dignitas Newzoo Newzoo Nielsen BBC Benjamin Passen